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Animation
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Name
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Command Input
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MP Cost
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Description
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MP Skills
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???
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Charge Laser Rifle JP: - レーザーライフル充填 (Rēzāraifuru Jūten; Laser Rifle Reloaded) KR: - CH: -
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30
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Fires a high-powered aimed shot with a Laser Rifle to the front. This is a Projectile attack. Can quickly take control of a far-off position. Easy to use for applying pressure or to finish a combo.
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???
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BBQ JP: - バーベキュー (Bābekyū) KR: - CH: -
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/ +
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60
|
Fires up at a close opponent and riddles them with a Gatling gun. Hits a knocked downed opponent. Briefly become Invulnerable at the start of the move. Good as a counter or for shooting down airborne opponents. However, this move must be used with caution as you will be left vulnerable upon missing or being guarded against.
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???
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X-1 Extruder JP: - X-1エキストルーダー (Ekusu-wan Ekisutorūdā) KR: - CH: -
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/ +
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70
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Fires concentrated energy powerful enough to distort space. This is a Projectile attack. Hits a knocked downed opponent. The energy bullet sucks in its surroundings as it shoots forth, making it good for pulling in opponents and for applying pressure. Also good for continuing combos.
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???
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FM-92 mk2 Lancer JP: - FM-92 mk2ランサー (Efu Emu Nain Tsū Māku Tsū Ransā) KR: - CH: -
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/ +
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35
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Fires a special bullet diagonally upwards that divides and pours down to the ground in a radial shape after a certain amount of time. This is a Projectile attack. Hits a knocked downed opponent. Special bullets will not disappear even if the Launcher is attacked. Good as a starting move while attacking or shooting down an approaching opponent.
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???
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Quantum Bomb JP: - 陽子爆弾 (Yōshi Bakudan) KR: - CH: -
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while airborne
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90
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Requests supporting fire at the opponent's position with a Quantum Bomb. This is a Projectile attack. Knocks down the opponent. Hits the opponent, even when knocked down. There is a delay for the quantum bomb to hit, and it will not disappear even if the Launcher is attacked, allowing you to pressure the opponent. Also, additional actions can be made again while airborne after this move is used.
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