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Animation
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Name
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Command Input
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Description
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Skills
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???
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Shadow Snake Attack JP: - 邪影剣 (Jaeiken; Wicked Shadow Sword) KR: - TBA CH: - TBA
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Iai slashes forward three times. The second hit slashes in up-forward direction. Good as a pressuring move for both ground and airborne.
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???
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Double Shot JP: - ダブルショット (Daburushotto) KR: - TBA CH: - TBA
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+
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A 2-hit move that slashes forward and then upward. Launches the opponent upon hit. Good for combo execution.
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???
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Deep Dusk JP: - ディープダスク(Dīpudasuku) KR: - TBA CH: - TBA
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+
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Iai slashes forward. Good as a pressuring move due to its long attack range.
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???
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Nightfall JP: - ナイトフォール(Naitofōru) KR: - TBA CH: - TBA
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+
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Slightly jumps backward, then hits the ground with Katana and shoots a shock wave. Shock wave is a Projectile. Hits downed opponents. A shock wave is shot from distance. Good as a pressuring move.
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???
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Nightfall (Airborne) JP: - ナイトフォール(空中)(Naitofōru (Kūchū)) KR: - TBA CH: - TBA
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while airborne
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Slightly jumps backward while airborne, then hits the ground with Katana and shoots a shock wave. Shock wave is a Projectile. Hits downed opponents. A shock wave is shot from distance. Good as a pressuring move.
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???
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Booze JP: - ブーズ (Būzu) KR: - TBA CH: - TBA
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Directional button(s) + while airborne
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Throws White Fang connected to a wire, then moves toward White Fang. A direction to throw White Fang is decided by the directional input of the skill. Good for approaching the opponent and redefining situations
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???
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Rusty Nail JP: - ラスティーネイル (Rasutīneiru) KR: - TBA CH: - TBA
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during Booze in horizontal, downward direction
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A skill that can be used during Booze, moving in a horizontal, downward direction. Makes a slash strike on the target. Knocks down the opponent. Can close the gap between you and the opponent. Useful when continuing the combo execution or attacks.
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???
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Hangover JP: - ハングオーバー (Hanguōbā) KR: - TBA CH: - TBA
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during Booze in upward direction
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A skill that can be used during Booze, moving in upward direction. Jumps up and then slashes downward toward the ground. Knocks down the opponent. Hits the opponent, even when knocked down. Useful when continuing the combo execution or attacks.
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